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Tides of numenera servant of the tides
Tides of numenera servant of the tides













tides of numenera servant of the tides

It's a world where ancient ruins hold forgotten technological marvels. Like Cook's tabletop RPG, inXile's game is set billions of years in a future, spanning multiple dimensions and realities. Naturally, he agreed and Torment: Tides of Numenera was born. McComb approached his long-time friend and legendary table-top RPG designer Monte Cook, and asked if the studio could adapt his Kickstarter funded pen-and-paper game Numenera. They didn't get very far, but with Avellone's blessing inXile decided to take an in-house approach instead. Once the base concept was in place, Avellone and McComb approached Wizards of the Coast and asked them what it would take to get the Planescape license. We thought that because crowd-funding was available, maybe this is something people would actually like to get involved in." "Other developers might have been interested in it, but it was not - at the time - a hugely best-selling game, so people chose to take their dollars and invest them elsewhere. "We said, 'You know what? We could use Kickstarter to make a new Torment', because publishers were not interested in it.

tides of numenera servant of the tides

I decided to speak with project director Kevin Saunders and creative lead Colin McComb to better understand how they plan on meeting such high expectation.įirst, McComb wanted to make clear that the project wouldn't exist without Kickstarter, the blessing of Obsidian's Chris Avellone and the support of gamers, "Chris and I have talked over the years about wanting to do this, and it started last year after the success of our Wasteland 2 Kickstarter. While the numbers validate inXile's project, this enthusiasm places great pressure on the studio.

tides of numenera servant of the tides

People clearly want to see this game made. Within two hours it had already amassed $390,361 of its $900,000 goal. I wrote a news story announcing the funding drive here. InXile's Torment: Tides of Numenera Kickstarter campaign went live last Tuesday. There you can find more gameplay details and art. InXile's official Torment site can be found here. Torment's world is based on that of Monte Cook's pen and paper RPG Numenera, which was also successfully funded on Kickstarter. It is on track to smash crowd-funding records. The game hit Kickstarter last week and at the time of writing it has made $2,352,662 with 26 days still left to go. VG247's Dave Cook speaks with inXile Entertainment about its highly ambitious RPG revival.ĭeveloped by Wasteland 2 studio inXile Entertainment, Torment: Tides of Numenera is the spiritual successor to Planescape: Torment, one of the most critically-acclaimed RPGs in history. Torment: Tides of Numenera is the spiritual successor to Planescape: Torment.















Tides of numenera servant of the tides